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authorNathan Letwory <nathan@letworyinteractive.com>2011-02-22 14:43:50 +0300
committerNathan Letwory <nathan@letworyinteractive.com>2011-02-22 14:43:50 +0300
commit148eb5ca9c4fed270209dd662b2d7cadcea0afd4 (patch)
tree605d9f7ace71c1f0d624e7e9c81ac2d6a89fb5ff /source/gameengine/Network
parentd60a5cfc552e0f5b6e9143a1d85fcc0208021e1a (diff)
remove unused code.
Diffstat (limited to 'source/gameengine/Network')
-rw-r--r--source/gameengine/Network/TerraplayNetwork/NG_TerraplayNetworkDeviceInterface.cpp189
-rw-r--r--source/gameengine/Network/TerraplayNetwork/NG_TerraplayNetworkDeviceInterface.h64
2 files changed, 0 insertions, 253 deletions
diff --git a/source/gameengine/Network/TerraplayNetwork/NG_TerraplayNetworkDeviceInterface.cpp b/source/gameengine/Network/TerraplayNetwork/NG_TerraplayNetworkDeviceInterface.cpp
deleted file mode 100644
index 301a056f25c..00000000000
--- a/source/gameengine/Network/TerraplayNetwork/NG_TerraplayNetworkDeviceInterface.cpp
+++ /dev/null
@@ -1,189 +0,0 @@
-/*
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- * TerraplayNetworkDeviceInterface derived from NG_NetworkDeviceInterface
- */
-
-#include "NG_TerraplayNetworkDeviceInterface.h"
-#include "NG_NetworkMessage.h"
-
-//---- relocate these
-void NG_TerraplayNetworkDeviceInterface::interface_error(char *str, GASResult error) {
- GASRString err_str = GAS->ErrorTranslate(error);
- if (err_str.result == GASOK)
- printf("%s: %s\n",str,err_str.ptr);
- else
- printf("%s: UNKNOWN (Error code %d)", error);
-}
-//---- END relocate these
-
-NG_TerraplayNetworkDeviceInterface::NG_TerraplayNetworkDeviceInterface()
-{
- group_id = GASCLIENTIDNULL;
- group_id_request_valid = false;
- this->Offline();
-
- if ((GAS = new GASInterface()) == NULL) {
- // terror
- printf("ERROR GAS Common Network Interface NOT created\n");
- // do something useful
- } else {
- printf("GAS Common Network Interface created\n");
- }
-}
-
-NG_TerraplayNetworkDeviceInterface::~NG_TerraplayNetworkDeviceInterface()
-{
- if (GAS != NULL) {
- delete GAS;
- printf("GAS Common Network Interface deleted\n");
- }
-}
-
-bool NG_TerraplayNetworkDeviceInterface::Connect(char *GAS_address,
- unsigned int GAS_port, char *GAS_password, unsigned int localport,
- unsigned int timeout)
-{
- GASResult result;
- printf("Establishing connection to GAS...\n");
- result = GAS->ConnectionRequest(GAS_address, GAS_port,
- GAS_password,localport, timeout);
- if (result == GASOK) {
- this->Online();
- GASRClientId client_id = GAS->Connected();
- if (client_id.result != GASOK) {
- printf("... connected, but no client ID\n");
- return false;
- } else {
- printf("Connected with client ID %d\n",
- client_id.clientid);
- return true;
- }
- } else {
- interface_error("Connection", result);
- return false;
- }
-}
-
-bool NG_TerraplayNetworkDeviceInterface::Disconnect(void)
-{
- int i = 0;
- printf("Disconnecting...\n");
- if (! this->IsOnline()) {
- printf("ehh... /me was not connected\n");
- return false;
- }
-
- GASRRequestId req = GAS->ConnectionClose();
- if (req.result != GASWAITING) {
- interface_error("ConnectionClose",req.result);
- this->~NG_TerraplayNetworkDeviceInterface();
- }
- this->Offline();
-// dit is erg fout :( ik wil helemaal geen ~NG_ hier
-
- while (true) {
- GASRMessage gas_message;
- GASResult result = GAS->GasActivity(GASBLOCK, 100);
- if (++i>5000) {
- printf("\nGiving up on waiting for connection close\n");
- this->~NG_TerraplayNetworkDeviceInterface();
- }
- switch (result) {
- case GASCONNECTIONOK:
- break;
- case GASGASMESSAGE:
- gas_message = GAS->GasMessageGetNext();
- if (gas_message.type == GASRCONNECTIONCLOSE) {
- if (gas_message.result == GASOK ||
- gas_message.result == GASALREADYDONE) {
- return true;
- } else {
- interface_error("GasMessageGetNext",
- gas_message.result);
- return false;
- }
- }
- // no break ...
- default:
- interface_error("GasActivity",result);
- }
- }
- return true;
-}
-
-STR_String NG_TerraplayNetworkDeviceInterface::GetNetworkVersion()
-{
- GASRString version = GAS->Version();
- if (version.result != GASOK) {
- interface_error("GetNetworkVersion", version.result);
- return NULL;
- } else {
- return version.ptr;
- }
-}
-
-int NG_TerraplayNetworkDeviceInterface::mytest() {
- return (3);
-}
-
-void NG_TerraplayNetworkDeviceInterface::SendNetworkMessage(NG_NetworkMessage* nwmsg)
-{
- GASPayload payload;
- GASResult result;
- STR_String mystring;
-
- if (group_id == GASCLIENTIDNULL) {
- printf("Oops, no group to send to yet\n");
- return;
- }
-
- mystring = nwmsg->GetMessageText().ReadPtr();
- payload.ptr = (void *) mystring.Ptr();
- payload.size = mystring.Length() + 1;
-
- result = GAS->ClientMessageSend(group_id, payload, GASBESTEFFORT);
-
- switch (result) {
- case GASOK:
- break;
- default:
- interface_error("ClientMessageSend",result);
- }
- // NOTE. You shall NOT free the payload with PayloadFree().
- // This is your own payload, allocated and freed by yourself
- // anyway you want.
-}
-
-vector <NG_NetworkMessage*> NG_TerraplayNetworkDeviceInterface::RetrieveNetworkMessages()
-{
-
- vector <NG_NetworkMessage*> messages;
- //todo: spend your expensive time here!
-
- return messages;
-}
diff --git a/source/gameengine/Network/TerraplayNetwork/NG_TerraplayNetworkDeviceInterface.h b/source/gameengine/Network/TerraplayNetwork/NG_TerraplayNetworkDeviceInterface.h
deleted file mode 100644
index cc5f50e9e5e..00000000000
--- a/source/gameengine/Network/TerraplayNetwork/NG_TerraplayNetworkDeviceInterface.h
+++ /dev/null
@@ -1,64 +0,0 @@
-/*
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- * TerraplayNetworkDeviceInterface derived from NG_NetworkDeviceInterface
- */
-#ifndef NG_TERRAPLAYNETWORKDEVICEINTERFACE_H
-#define NG_TERRAPLAYNETWORKDEVICEINTERFACE_H
-
-#include <deque>
-#include "GASInterface.h"
-#include "NG_NetworkDeviceInterface.h"
-
-class NG_TerraplayNetworkDeviceInterface : public NG_NetworkDeviceInterface
-{
- std::deque<NG_NetworkMessage*> m_messages;
-
- // Terraplay GAS stuff
- GASInterface *GAS;
- GASClientId group_id;
- GASRequestId group_id_request;
- int group_id_request_valid;
-
- void interface_error(char *str, GASResult error);
-public:
- NG_TerraplayNetworkDeviceInterface();
- ~NG_TerraplayNetworkDeviceInterface();
-
- bool Connect(char *GAS_address, unsigned int GAS_port,
- char *GAS_password, unsigned int localport,
- unsigned int timeout);
- bool Disconnect(void);
-
- void SendNetworkMessage(NG_NetworkMessage* nwmsg);
- vector<NG_NetworkMessage*> RetrieveNetworkMessages(void);
-
- int mytest(void);
-};
-
-#endif //NG_TERRAPLAYNETWORKDEVICEINTERFACE_H
-