diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-09-16 08:58:18 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-09-16 08:58:18 +0400 |
commit | 2fb82920059257fd7ac8e33bfe53de13e7ed53bd (patch) | |
tree | cb8de3a839cb9878d0869d4e436a235346109c16 /source/gameengine/Physics/Bullet/CcdGraphicController.h | |
parent | c2a1dcf6218cbd56126a5deb1aeaf212d67e54cb (diff) |
style cleanup
Diffstat (limited to 'source/gameengine/Physics/Bullet/CcdGraphicController.h')
-rw-r--r-- | source/gameengine/Physics/Bullet/CcdGraphicController.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdGraphicController.h b/source/gameengine/Physics/Bullet/CcdGraphicController.h index 60ff475832b..15edfeb5759 100644 --- a/source/gameengine/Physics/Bullet/CcdGraphicController.h +++ b/source/gameengine/Physics/Bullet/CcdGraphicController.h @@ -33,7 +33,7 @@ class CcdPhysicsEnvironment; class btCollisionObject; ///CcdGraphicController is a graphic object that supports view frustrum culling and occlusion -class CcdGraphicController : public PHY_IGraphicController +class CcdGraphicController : public PHY_IGraphicController { public: CcdGraphicController(CcdPhysicsEnvironment* phyEnv, PHY_IMotionState* motionState); |