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authorErwin Coumans <blender@erwincoumans.com>2005-08-03 22:22:30 +0400
committerErwin Coumans <blender@erwincoumans.com>2005-08-03 22:22:30 +0400
commit2cc6d565cbc9da005e1c13828c6b3a3d46cd32cb (patch)
tree223668a1cc543f49419885e4dbcae40b65bd9229 /source/gameengine/Physics/Bullet/CcdPhysicsController.h
parent8a58197cf3f35fe5123721f4a2d8161f1147c3f2 (diff)
moved some hardcoded constants into tweaking tresholds
exposed those tresholds to python (more 'expert' settings)
Diffstat (limited to 'source/gameengine/Physics/Bullet/CcdPhysicsController.h')
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.h b/source/gameengine/Physics/Bullet/CcdPhysicsController.h
index 235931ebab4..53991e202e9 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.h
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.h
@@ -10,6 +10,11 @@
#include "SimdScalar.h"
class CollisionShape;
+extern float gDeactivationTime;
+extern float gLinearSleepingTreshold;
+extern float gAngularSleepingTreshold;
+
+
struct CcdConstructionInfo
{
CcdConstructionInfo()