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authorMartin Poirier <theeth@yahoo.com>2009-03-13 21:04:38 +0300
committerMartin Poirier <theeth@yahoo.com>2009-03-13 21:04:38 +0300
commit54a55827ecee7f25d6a52255d8a639498a678fa6 (patch)
tree6311657bfab7e75fa59e6828e0381bdcd4ec9eda /source/gameengine/Physics/Bullet/CcdPhysicsController.h
parentdff781c2a8c77f35fefe00b0a561235861d4d053 (diff)
parent39acb4efa4c3f35806f5dc37124ff1028eb18215 (diff)
merging trunk 19093:19274etch-a-ton
Diffstat (limited to 'source/gameengine/Physics/Bullet/CcdPhysicsController.h')
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.h b/source/gameengine/Physics/Bullet/CcdPhysicsController.h
index c771aa2624b..deb3c0880e9 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.h
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.h
@@ -161,7 +161,7 @@ public:
btTransform m_childTrans;
btVector3 m_childScale;
void* m_userData;
- std::vector<btPoint3> m_vertexArray; // Contains both vertex array for polytope shape and
+ btAlignedObjectArray<btVector3> m_vertexArray; // Contains both vertex array for polytope shape and
// triangle array for concave mesh shape.
// In this case a triangle is made of 3 consecutive points
std::vector<int> m_polygonIndexArray; // Contains the array of polygon index in the