diff options
author | Erwin Coumans <blender@erwincoumans.com> | 2005-08-17 23:52:56 +0400 |
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committer | Erwin Coumans <blender@erwincoumans.com> | 2005-08-17 23:52:56 +0400 |
commit | c99c7fbcb3cd9e21c107147f18514afc16d61f8e (patch) | |
tree | a0373ae8ca8cab27412d38ac910837f811f0175b /source/gameengine/Physics/Bullet/CcdPhysicsController.h | |
parent | 829cb52ac671ab776b56e4b5f859d9baa0368664 (diff) |
some more fixes in the raycast/mouse over
Diffstat (limited to 'source/gameengine/Physics/Bullet/CcdPhysicsController.h')
-rw-r--r-- | source/gameengine/Physics/Bullet/CcdPhysicsController.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.h b/source/gameengine/Physics/Bullet/CcdPhysicsController.h index 728a439866d..4f189b7f324 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsController.h +++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.h @@ -8,6 +8,8 @@ /// It contains the IMotionState and IDeformableMesh Interfaces. #include "SimdVector3.h" #include "SimdScalar.h" +#include "SimdMatrix3x3.h" + class CollisionShape; extern float gDeactivationTime; @@ -54,6 +56,8 @@ class CcdPhysicsController : public PHY_IPhysicsController CollisionShape* m_collisionShape; void* m_newClientInfo; + void GetWorldOrientation(SimdMatrix3x3& mat); + public: int m_collisionDelay; |