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author | Gaia Clary <gaia.clary@machinimatrix.org> | 2015-03-12 16:21:41 +0300 |
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committer | Gaia Clary <gaia.clary@machinimatrix.org> | 2015-03-16 12:03:23 +0300 |
commit | 6aaedc7cfd3e2efdeb1cf42e8c5c7a1c303e42d8 (patch) | |
tree | 4f9f9894141b22d34b66f93224b73613ada681a2 /source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp | |
parent | 60df4d10ffb6409e9c386951e5813b0dc37d4781 (diff) |
Refer to Task 43975: Deleting a Shapekey can break the relative pointers
This patch would reassign the relative of all keyblocks to the relative
of the deleted keyblock. And it fixes the misalignement of the index values
after the keyblock is deleted.
Reviewers: campbellbarton
Differential Revision: https://developer.blender.org/D1176
Diffstat (limited to 'source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp')
0 files changed, 0 insertions, 0 deletions