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authorGaia Clary <gaia.clary@machinimatrix.org>2015-03-12 16:21:41 +0300
committerGaia Clary <gaia.clary@machinimatrix.org>2015-03-16 12:03:23 +0300
commit6aaedc7cfd3e2efdeb1cf42e8c5c7a1c303e42d8 (patch)
tree4f9f9894141b22d34b66f93224b73613ada681a2 /source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
parent60df4d10ffb6409e9c386951e5813b0dc37d4781 (diff)
Refer to Task 43975: Deleting a Shapekey can break the relative pointers
This patch would reassign the relative of all keyblocks to the relative of the deleted keyblock. And it fixes the misalignement of the index values after the keyblock is deleted. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D1176
Diffstat (limited to 'source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp')
0 files changed, 0 insertions, 0 deletions