diff options
author | Thomas Dinges <blender@dingto.org> | 2014-08-07 15:51:05 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2014-08-07 15:52:15 +0400 |
commit | e3ed13cbd47098ccc1815ed0c010e814a5e18bcc (patch) | |
tree | abc0f622eb836cc0f00d5659ef7e7566f976da0a /source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp | |
parent | f82dda557ca062ac7f6641d8379ca9b699ce875c (diff) |
Cleanup: Remove special code for Visual Studio 2008.
Goodbye VC2008, it has been a pleasure (more or less) :D SCons / CMake cleaenup will follow.
Differential Revision: https://developer.blender.org/D715
Diffstat (limited to 'source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp')
-rw-r--r-- | source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp index db2c21226d8..e17d4402556 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp +++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp @@ -84,7 +84,7 @@ void DrawRasterizerLine(const float* from,const float* to,int color); // This was copied from the old KX_ConvertPhysicsObjects #ifdef WIN32 -#if defined(_MSC_VER) && (_MSC_VER >= 1310) +#ifdef _MSC_VER //only use SIMD Hull code under Win32 //#define TEST_HULL 1 #ifdef TEST_HULL |