diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2008-03-02 12:39:14 +0300 |
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committer | Nathan Letwory <nathan@letworyinteractive.com> | 2008-03-02 12:39:14 +0300 |
commit | cc2b922d012ec2d11566882d4afe9cf2104ad0bc (patch) | |
tree | eb0767ef55d59bde69f3cad6071faebd076539ca /source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h | |
parent | 3ee29c00ede64ac6c4bcec9df932c17ce351bb2a (diff) |
* to be able to properly compile this, the friend needs 'class' too: friend class CcdOverlapFilterCallBack
Diffstat (limited to 'source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h')
-rw-r--r-- | source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h index 6d17c9af20a..9f14cf6cbef 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h +++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h @@ -50,7 +50,7 @@ class CcdOverlapFilterCallBack; /// A derived class may be able to 'construct' entities by loading and/or converting class CcdPhysicsEnvironment : public PHY_IPhysicsEnvironment { - friend CcdOverlapFilterCallBack; + friend class CcdOverlapFilterCallBack; btVector3 m_gravity; protected: |