diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
commit | 98ee2a781dd20bb58f72ee5700a11b2dd5124d74 (patch) | |
tree | 44825775e2d4ddc51d2138755b55c46fc17bb617 /source/gameengine/Physics/Bullet/SConscript | |
parent | 53f0c3b018a995bbada591351568e4bb217dd1df (diff) |
option to build the BGE without python, uses existing python check (cmake and scons)
when python is disabled videotextures are not built.
Diffstat (limited to 'source/gameengine/Physics/Bullet/SConscript')
-rw-r--r-- | source/gameengine/Physics/Bullet/SConscript | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/source/gameengine/Physics/Bullet/SConscript b/source/gameengine/Physics/Bullet/SConscript index 49f2af1b001..976c6825351 100644 --- a/source/gameengine/Physics/Bullet/SConscript +++ b/source/gameengine/Physics/Bullet/SConscript @@ -19,6 +19,12 @@ incs += ' #source/blender/blenlib' incs += ' #intern/guardedalloc' incs += ' ' + env['BF_BULLET_INC'] -incs += ' ' + env['BF_PYTHON_INC'] -env.BlenderLib ( 'bf_bullet', Split(sources), Split(incs), [], libtype=['core','player'], priority=[350,50], cxx_compileflags=env['BGE_CXXFLAGS']) +defs = [] + +if env['WITH_BF_PYTHON']: + incs += ' ' + env['BF_PYTHON_INC'] +else: + defs.append('DISABLE_PYTHON') + +env.BlenderLib ( 'bf_bullet', Split(sources), Split(incs), defs, libtype=['core','player'], priority=[350,50], cxx_compileflags=env['BGE_CXXFLAGS']) |