diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-09-03 16:57:33 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-09-03 16:57:33 +0400 |
commit | 58227c1016061f90efcab0d00de912e9d9bd315b (patch) | |
tree | 7db7fe33b3d39f55a8a3e3a82714d24067318e16 /source/gameengine/Physics/Bullet | |
parent | 5c22d9f916ae8ec4a2df2aee23fa962739ecdebc (diff) | |
parent | a01ffbbddb40c8f14f10aa5edf0cd1ba5dcc6942 (diff) |
svn merge -r39878:39890 https://svn.blender.org/svnroot/bf-blender/trunk/blender
Diffstat (limited to 'source/gameengine/Physics/Bullet')
3 files changed, 9 insertions, 9 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.h b/source/gameengine/Physics/Bullet/CcdPhysicsController.h index 08445654916..82acd64161f 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsController.h +++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.h @@ -216,12 +216,12 @@ struct CcdConstructionInfo ///more advanced collision filtering should be done in btCollisionDispatcher::NeedsCollision enum CollisionFilterGroups { - DefaultFilter = 1, - StaticFilter = 2, - KinematicFilter = 4, - DebrisFilter = 8, - SensorFilter = 16, - AllFilter = DefaultFilter | StaticFilter | KinematicFilter | DebrisFilter | SensorFilter, + DefaultFilter = 1, + StaticFilter = 2, + KinematicFilter = 4, + DebrisFilter = 8, + SensorFilter = 16, + AllFilter = DefaultFilter | StaticFilter | KinematicFilter | DebrisFilter | SensorFilter, }; diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp index 526176481ed..39b2022a1f4 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp +++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp @@ -2564,8 +2564,8 @@ int CcdPhysicsEnvironment::createConstraint(class PHY_IPhysicsController* ctrl btPlaneSpace1( axisInA, axis1, axis2 ); frameInA.getBasis().setValue( axisInA.x(), axis1.x(), axis2.x(), - axisInA.y(), axis1.y(), axis2.y(), - axisInA.z(), axis1.z(), axis2.z() ); + axisInA.y(), axis1.y(), axis2.y(), + axisInA.z(), axis1.z(), axis2.z() ); frameInA.setOrigin( pivotInA ); diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h index 18e1282b111..c34a00513bf 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h +++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h @@ -164,7 +164,7 @@ protected: virtual float getConstraintParam(int constraintId,int param); - virtual void removeConstraint(int constraintid); + virtual void removeConstraint(int constraintid); virtual float getAppliedImpulse(int constraintid); |