diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2011-02-22 15:42:55 +0300 |
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committer | Nathan Letwory <nathan@letworyinteractive.com> | 2011-02-22 15:42:55 +0300 |
commit | 79f79e0cacd0dbf2b7202cdf929487b6825aa715 (patch) | |
tree | bf5238128b2ba711a795e3c5f43ec82ca9f4a9c7 /source/gameengine/Physics/Bullet | |
parent | eac95abdf2087ad6dbacf088cb22dd1efebfc247 (diff) |
doxygen: BGE Network, Physics, Rasterizer
Diffstat (limited to 'source/gameengine/Physics/Bullet')
3 files changed, 17 insertions, 4 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdGraphicController.h b/source/gameengine/Physics/Bullet/CcdGraphicController.h index 97893420d79..d0cb899cb74 100644 --- a/source/gameengine/Physics/Bullet/CcdGraphicController.h +++ b/source/gameengine/Physics/Bullet/CcdGraphicController.h @@ -13,6 +13,10 @@ subject to the following restrictions: 3. This notice may not be removed or altered from any source distribution. */ +/** \file CcdGraphicController.h + * \ingroup physbullet + */ + #ifndef BULLET2_GRAPHICCONTROLLER_H #define BULLET2_GRAPHICCONTROLLER_H diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.h b/source/gameengine/Physics/Bullet/CcdPhysicsController.h index 3bbe17459c9..dc7a88e8db1 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsController.h +++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.h @@ -13,6 +13,10 @@ subject to the following restrictions: 3. This notice may not be removed or altered from any source distribution. */ +/** \file CcdPhysicsController.h + * \ingroup physbullet + */ + #ifndef BULLET2_PHYSICSCONTROLLER_H #define BULLET2_PHYSICSCONTROLLER_H diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h index c6e759743a9..2dbd384e373 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h +++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h @@ -13,6 +13,10 @@ subject to the following restrictions: 3. This notice may not be removed or altered from any source distribution. */ +/** \file CcdPhysicsEnvironment.h + * \ingroup physbullet + */ + #ifndef CCDPHYSICSENVIRONMENT #define CCDPHYSICSENVIRONMENT @@ -47,10 +51,11 @@ class btIDebugDraw; class PHY_IVehicle; class CcdOverlapFilterCallBack; -/// CcdPhysicsEnvironment is an experimental mainloop for physics simulation using optional continuous collision detection. -/// Physics Environment takes care of stepping the simulation and is a container for physics entities. -/// It stores rigidbodies,constraints, materials etc. -/// A derived class may be able to 'construct' entities by loading and/or converting +/** CcdPhysicsEnvironment is an experimental mainloop for physics simulation using optional continuous collision detection. + * Physics Environment takes care of stepping the simulation and is a container for physics entities. + * It stores rigidbodies,constraints, materials etc. + * A derived class may be able to 'construct' entities by loading and/or converting + */ class CcdPhysicsEnvironment : public PHY_IPhysicsEnvironment { friend class CcdOverlapFilterCallBack; |