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authorMitchell Stokes <mogurijin@gmail.com>2012-08-08 05:24:48 +0400
committerMitchell Stokes <mogurijin@gmail.com>2012-08-08 05:24:48 +0400
commit843b45cafa618cd6230a16ca13f24860b3301b39 (patch)
treea060fd0e5e36b7c84c7d140b42847234ac2c13c0 /source/gameengine/Physics/Bullet
parente9d73dbba5a8a3e2c118eb63f9cdd0655aec3ac8 (diff)
Diffstat (limited to 'source/gameengine/Physics/Bullet')
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
index 5d28bf47401..49652ef9544 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
@@ -2214,11 +2214,19 @@ void CcdPhysicsEnvironment::CallbackTriggers()
bool CcdOverlapFilterCallBack::needBroadphaseCollision(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1) const
{
btCollisionObject *colObj0, *colObj1;
+ KX_GameObject *gameObj0 = KX_GameObject::GetClientObject((KX_ClientObjectInfo*)((CcdPhysicsController*)((btCollisionObject*)proxy0->m_clientObject)->getUserPointer())->getNewClientInfo());
+ KX_GameObject *gameObj1 = KX_GameObject::GetClientObject((KX_ClientObjectInfo*)((CcdPhysicsController*)((btCollisionObject*)proxy1->m_clientObject)->getUserPointer())->getNewClientInfo());
CcdPhysicsController *sensorCtrl, *objCtrl;
+
bool collides;
// first check the filters
collides = (proxy0->m_collisionFilterGroup & proxy1->m_collisionFilterMask) != 0;
collides = collides && (proxy1->m_collisionFilterGroup & proxy0->m_collisionFilterMask);
+ if (gameObj0 && gameObj1)
+ {
+ collides = collides && gameObj0->CheckCollision(gameObj1);
+ collides = collides && gameObj1->CheckCollision(gameObj0);
+ }
if (!collides)
return false;