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author | Nathan Letwory <nathan@letworyinteractive.com> | 2010-10-31 11:42:42 +0300 |
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committer | Nathan Letwory <nathan@letworyinteractive.com> | 2010-10-31 11:42:42 +0300 |
commit | beb5f84991ad9ab40b7187bf7e327ff938c9f747 (patch) | |
tree | a2117b0585a45dae0b4482548387310c86b867a3 /source/gameengine/Physics/Bullet | |
parent | 0876fce0094ad3e37be4b197ef8850757eacd37b (diff) |
stdint include needed on non-msvc platforms
Diffstat (limited to 'source/gameengine/Physics/Bullet')
-rw-r--r-- | source/gameengine/Physics/Bullet/CcdPhysicsController.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp index 421a9fc64b8..54f98d16cf6 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp +++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp @@ -13,6 +13,10 @@ subject to the following restrictions: 3. This notice may not be removed or altered from any source distribution. */ +#ifndef WIN32 +#include <stdint.h> +#endif + #include "CcdPhysicsController.h" #include "btBulletDynamicsCommon.h" #include "BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h" |