diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-11-18 14:42:05 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-11-18 14:42:05 +0300 |
commit | da1f288f50238b2205b597f6c421898a97fda061 (patch) | |
tree | 6d837a2101e2a7fad093771a9e8e2bc144693ed6 /source/gameengine/Physics/Bullet | |
parent | 8d77002ae706be2d88a9f47e3cbd2bfb8e5854ed (diff) |
rename libs internal libs for CMake + SCons (used in MSVC project files)
for game engine use "ge_" prefix & make names generally more descriptive.
Diffstat (limited to 'source/gameengine/Physics/Bullet')
-rw-r--r-- | source/gameengine/Physics/Bullet/CMakeLists.txt | 2 | ||||
-rw-r--r-- | source/gameengine/Physics/Bullet/SConscript | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Physics/Bullet/CMakeLists.txt b/source/gameengine/Physics/Bullet/CMakeLists.txt index 1954d58df3e..89f2649cfc1 100644 --- a/source/gameengine/Physics/Bullet/CMakeLists.txt +++ b/source/gameengine/Physics/Bullet/CMakeLists.txt @@ -57,4 +57,4 @@ IF(WITH_BULLET) ADD_DEFINITIONS(-DUSE_BULLET) ENDIF(WITH_BULLET) -BLENDERLIB(bf_bullet "${SRC}" "${INC}") +BLENDERLIB(ge_phys_bullet "${SRC}" "${INC}") diff --git a/source/gameengine/Physics/Bullet/SConscript b/source/gameengine/Physics/Bullet/SConscript index 272d0003c1a..f8f0f8afaea 100644 --- a/source/gameengine/Physics/Bullet/SConscript +++ b/source/gameengine/Physics/Bullet/SConscript @@ -32,4 +32,4 @@ if env['WITH_BF_CXX_GUARDEDALLOC']: if env['WITH_BF_BULLET']: defs.append('USE_BULLET') -env.BlenderLib ( 'bf_bullet', Split(sources), Split(incs), defs, libtype=['core','player'], priority=[350,50], cxx_compileflags=env['BGE_CXXFLAGS']) +env.BlenderLib ( 'ge_phys_bullet', Split(sources), Split(incs), defs, libtype=['core','player'], priority=[350,50], cxx_compileflags=env['BGE_CXXFLAGS']) |