Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2010-11-18 14:42:05 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-11-18 14:42:05 +0300
commitda1f288f50238b2205b597f6c421898a97fda061 (patch)
tree6d837a2101e2a7fad093771a9e8e2bc144693ed6 /source/gameengine/Physics/Bullet
parent8d77002ae706be2d88a9f47e3cbd2bfb8e5854ed (diff)
rename libs internal libs for CMake + SCons (used in MSVC project files)
for game engine use "ge_" prefix & make names generally more descriptive.
Diffstat (limited to 'source/gameengine/Physics/Bullet')
-rw-r--r--source/gameengine/Physics/Bullet/CMakeLists.txt2
-rw-r--r--source/gameengine/Physics/Bullet/SConscript2
2 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Physics/Bullet/CMakeLists.txt b/source/gameengine/Physics/Bullet/CMakeLists.txt
index 1954d58df3e..89f2649cfc1 100644
--- a/source/gameengine/Physics/Bullet/CMakeLists.txt
+++ b/source/gameengine/Physics/Bullet/CMakeLists.txt
@@ -57,4 +57,4 @@ IF(WITH_BULLET)
ADD_DEFINITIONS(-DUSE_BULLET)
ENDIF(WITH_BULLET)
-BLENDERLIB(bf_bullet "${SRC}" "${INC}")
+BLENDERLIB(ge_phys_bullet "${SRC}" "${INC}")
diff --git a/source/gameengine/Physics/Bullet/SConscript b/source/gameengine/Physics/Bullet/SConscript
index 272d0003c1a..f8f0f8afaea 100644
--- a/source/gameengine/Physics/Bullet/SConscript
+++ b/source/gameengine/Physics/Bullet/SConscript
@@ -32,4 +32,4 @@ if env['WITH_BF_CXX_GUARDEDALLOC']:
if env['WITH_BF_BULLET']:
defs.append('USE_BULLET')
-env.BlenderLib ( 'bf_bullet', Split(sources), Split(incs), defs, libtype=['core','player'], priority=[350,50], cxx_compileflags=env['BGE_CXXFLAGS'])
+env.BlenderLib ( 'ge_phys_bullet', Split(sources), Split(incs), defs, libtype=['core','player'], priority=[350,50], cxx_compileflags=env['BGE_CXXFLAGS'])