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authorCampbell Barton <ideasman42@gmail.com>2011-11-11 17:09:14 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-11-11 17:09:14 +0400
commite84c0980a3afb89301f8512acee64e525db3a49d (patch)
tree8700c1b43e1887ad8916c623b1f5066bc6b6f17f /source/gameengine/Physics/Bullet
parent094c9799f9926ae37515a1fe0380403ce3298a77 (diff)
correct indentation and some whitespace edits (no functional changes)
Diffstat (limited to 'source/gameengine/Physics/Bullet')
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
index 76bdd36a70f..22aa781ebc2 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
@@ -2130,8 +2130,8 @@ btCollisionShape* CcdShapeConstructionInfo::CreateBulletShape(btScalar margin, b
{
compoundShape = new btCompoundShape();
for (std::vector<CcdShapeConstructionInfo*>::iterator sit = m_shapeArray.begin();
- sit != m_shapeArray.end();
- sit++)
+ sit != m_shapeArray.end();
+ sit++)
{
collisionShape = (*sit)->CreateBulletShape(margin, useGimpact, useBvh);
if (collisionShape)
@@ -2156,8 +2156,8 @@ void CcdShapeConstructionInfo::AddShape(CcdShapeConstructionInfo* shapeInfo)
CcdShapeConstructionInfo::~CcdShapeConstructionInfo()
{
for (std::vector<CcdShapeConstructionInfo*>::iterator sit = m_shapeArray.begin();
- sit != m_shapeArray.end();
- sit++)
+ sit != m_shapeArray.end();
+ sit++)
{
(*sit)->Release();
}