diff options
author | Erwin Coumans <blender@erwincoumans.com> | 2008-10-10 09:12:57 +0400 |
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committer | Erwin Coumans <blender@erwincoumans.com> | 2008-10-10 09:12:57 +0400 |
commit | 0749bf7be70e32b8fd4dd09839bce0267dbe9b29 (patch) | |
tree | d72c85ba6eb4c09cdd4dfb950c81a9d847f4239c /source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp | |
parent | 41ad6f9d0a5923a5f4607417c607d37a10317ee1 (diff) |
Fix bug in rigid body constraint buttons drawing, and while we are at it, add 'Collision' button to disable collisions between bodies, linked between constraint.
Diffstat (limited to 'source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp')
-rw-r--r-- | source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp index d78958b746c..ba196b5cf55 100644 --- a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp +++ b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp @@ -92,8 +92,7 @@ void DummyPhysicsEnvironment::setGravity(float x,float y,float z) int DummyPhysicsEnvironment::createConstraint(class PHY_IPhysicsController* ctrl,class PHY_IPhysicsController* ctrl2,PHY_ConstraintType type, float pivotX,float pivotY,float pivotZ,float axisX,float axisY,float axisZ, float axis1X,float axis1Y,float axis1Z, - float axis2X,float axis2Y,float axis2Z - + float axis2X,float axis2Y,float axis2Z,int flag ) { |