diff options
author | Hans Lambermont <hans@lambermont.dyndns.org> | 2002-10-12 15:37:38 +0400 |
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committer | Hans Lambermont <hans@lambermont.dyndns.org> | 2002-10-12 15:37:38 +0400 |
commit | 12315f4d0e0ae993805f141f64cb8c73c5297311 (patch) | |
tree | 59b45827cd8293cfb727758989c7a74b40183974 /source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp |
Initial revisionv2.25
Diffstat (limited to 'source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp')
-rw-r--r-- | source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp new file mode 100644 index 00000000000..bc88ae7012d --- /dev/null +++ b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp @@ -0,0 +1,91 @@ +/** + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ +#include "DummyPhysicsEnvironment.h" +#include "PHY_IMotionState.h" + + + +DummyPhysicsEnvironment::DummyPhysicsEnvironment() +{ + // create physicsengine data +} + + + +DummyPhysicsEnvironment::~DummyPhysicsEnvironment() +{ + //destroy physicsengine data +} + +void DummyPhysicsEnvironment::proceed(double timeStep) +{ + //step physics simulation, typically perform + + //collision detection + //solve constraints + //integrate solution + +} + +void DummyPhysicsEnvironment::setGravity(float x,float y,float z) +{ +} + + + + + + + +int DummyPhysicsEnvironment::createConstraint(class PHY_IPhysicsController* ctrl,class PHY_IPhysicsController* ctrl2,PHY_ConstraintType type, + float pivotX,float pivotY,float pivotZ,float axisX,float axisY,float axisZ) +{ + + int constraintid = 0; + return constraintid; + +} + +void DummyPhysicsEnvironment::removeConstraint(int constraintid) +{ + if (constraintid) + { + } +} + +PHY_IPhysicsController* DummyPhysicsEnvironment::rayTest(void* ignoreClient,float fromX,float fromY,float fromZ, float toX,float toY,float toZ, + float& hitX,float& hitY,float& hitZ,float& normalX,float& normalY,float& normalZ) +{ + //collision detection / raytesting + return NULL; +} + |