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authorno-author <no-author>2004-12-22 23:30:13 +0300
committerno-author <no-author>2004-12-22 23:30:13 +0300
commitbeca8adb61c9b0f6f462fcbecfce3b100e275d86 (patch)
tree7cf2e40dff3783ec3141be0b9c01539b4d80cf2a /source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h
parentdeb64cc37ce06a44db26ef890da3e0a9a2c70514 (diff)
This commit was manufactured by cvs2svn to create tagv2.36
'blender-2-36-release'.
Diffstat (limited to 'source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h')
-rw-r--r--source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h
index a0d5c983031..80e8c635cbb 100644
--- a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h
+++ b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h
@@ -104,7 +104,6 @@ public:
// 'subSampling' can be used to control aliasing effects
// (fast moving objects traversing through walls and such).
bool proceed(MT_Scalar curtime, MT_Scalar ticrate);
- void proceed(MT_Scalar subStep);
/**
* Test whether any objects lie on the line defined by from and
@@ -168,7 +167,7 @@ private:
* collision tests. */
T_ObjectList m_objectList;
- unsigned int m_frames;
+ MT_Scalar m_lastTime;
};
#endif