diff options
author | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-04-02 16:35:48 +0400 |
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committer | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-04-02 16:35:48 +0400 |
commit | 51830fa0e2d10131f9162828ddb313460f070ada (patch) | |
tree | 7ae4bbb8a1c2ac86cc0136c060acd99bcbd64399 /source/gameengine/Physics/Sumo/Fuzzics/include | |
parent | e5749a632e84fd0c8e4b174aa9c6d727998d3f41 (diff) |
Speed up the physics engine by cutting down on the number of fix pass iterations.
Diffstat (limited to 'source/gameengine/Physics/Sumo/Fuzzics/include')
-rw-r--r-- | source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h index c84a3c2ff56..aec4a410e1f 100644 --- a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h +++ b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h @@ -267,10 +267,10 @@ private: actualAngVelocity( ) const ; - void dynamicCollision(MT_Point3 local2, - MT_Vector3 normal, + bool dynamicCollision(const MT_Point3 &local2, + const MT_Vector3 &normal, MT_Scalar dist, - MT_Vector3 rel_vel, + const MT_Vector3 &rel_vel, MT_Scalar restitution, MT_Scalar friction_factor, MT_Scalar invMass |