diff options
author | Erwin Coumans <blender@erwincoumans.com> | 2006-01-15 14:34:55 +0300 |
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committer | Erwin Coumans <blender@erwincoumans.com> | 2006-01-15 14:34:55 +0300 |
commit | 6f3e5931052727358201e6648bd6011d99085414 (patch) | |
tree | b3893dc8bacb90a02dc9c9ed251b590a429496fe /source/gameengine/Physics/Sumo/Fuzzics | |
parent | e35f73cd00f878706cd953fc3514e0b68b1b6f65 (diff) |
more graphics patches from Snailrose,
remove constraint fixed,
Bullet timestep now subdivides Blender game engine timestep, so it runs 60 hertz,
SphereShape reverted to old style, so no support for non-uniform scaled spheres for now,
Diffstat (limited to 'source/gameengine/Physics/Sumo/Fuzzics')
-rw-r--r-- | source/gameengine/Physics/Sumo/Fuzzics/src/SM_Scene.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Scene.cpp b/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Scene.cpp index 081a2fb9794..656051be4f5 100644 --- a/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Scene.cpp +++ b/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Scene.cpp @@ -183,7 +183,7 @@ bool SM_Scene::proceed(MT_Scalar curtime, MT_Scalar ticrate) if (!m_frames) { if (ticrate > 0.) - m_frames = (unsigned int)(curtime*ticrate + 1.0); + m_frames = (unsigned int)(curtime*ticrate) + 1.0; else m_frames = (unsigned int)(curtime*65536.0); } @@ -275,7 +275,11 @@ bool SM_Scene::proceed(MT_Scalar curtime, MT_Scalar ticrate) for (i = m_objectList.begin(); i != m_objectList.end(); ++i) (*i)->interpolate(curtime); - m_frames = (unsigned int)(curtime*ticrate + 1.0); + //only update the m_frames after an actual physics timestep + if (num_samples) + { + m_frames = (unsigned int)(curtime*ticrate) + 1.0; + } } else { |