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authorMitchell Stokes <mogurijin@gmail.com>2010-05-30 01:22:24 +0400
committerMitchell Stokes <mogurijin@gmail.com>2010-05-30 01:22:24 +0400
commit9d3157eed000e7c543d04f5ad3efc5990675903b (patch)
tree54d3fcbc7a128ef0881385f49c57392c38bbd7e0 /source/gameengine/Physics/common/PHY_DynamicTypes.h
parente335321e884f270e2ad28a7b6c75eea7e11bf4b7 (diff)
Reversing the last merge because I botched it.
Diffstat (limited to 'source/gameengine/Physics/common/PHY_DynamicTypes.h')
-rw-r--r--source/gameengine/Physics/common/PHY_DynamicTypes.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/Physics/common/PHY_DynamicTypes.h b/source/gameengine/Physics/common/PHY_DynamicTypes.h
index 08d94a2850a..4b5cdd41b9a 100644
--- a/source/gameengine/Physics/common/PHY_DynamicTypes.h
+++ b/source/gameengine/Physics/common/PHY_DynamicTypes.h
@@ -138,6 +138,7 @@ typedef enum PHY_ShapeType {
PHY_SHAPE_SPHERE,
PHY_SHAPE_CYLINDER,
PHY_SHAPE_CONE,
+ PHY_SHAPE_CAPSULE,
PHY_SHAPE_MESH,
PHY_SHAPE_POLYTOPE,
PHY_SHAPE_COMPOUND,