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authorDalai Felinto <dfelinto@gmail.com>2010-05-30 01:31:57 +0400
committerDalai Felinto <dfelinto@gmail.com>2010-05-30 01:31:57 +0400
commitc6bec43330be0874b4116d259bbaf9fb90ed0556 (patch)
treea1de833c9b4067a0659461ce8af20857678034ed /source/gameengine/Physics/common/PHY_DynamicTypes.h
parent9d3157eed000e7c543d04f5ad3efc5990675903b (diff)
reverting previous commit from Mitchell. His commit went to the trunk instead of the branch :)
svn merge -r 29067:29066 https://svn.blender.org/svnroot/bf-blender/trunk/blender
Diffstat (limited to 'source/gameengine/Physics/common/PHY_DynamicTypes.h')
-rw-r--r--source/gameengine/Physics/common/PHY_DynamicTypes.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/gameengine/Physics/common/PHY_DynamicTypes.h b/source/gameengine/Physics/common/PHY_DynamicTypes.h
index 4b5cdd41b9a..08d94a2850a 100644
--- a/source/gameengine/Physics/common/PHY_DynamicTypes.h
+++ b/source/gameengine/Physics/common/PHY_DynamicTypes.h
@@ -138,7 +138,6 @@ typedef enum PHY_ShapeType {
PHY_SHAPE_SPHERE,
PHY_SHAPE_CYLINDER,
PHY_SHAPE_CONE,
- PHY_SHAPE_CAPSULE,
PHY_SHAPE_MESH,
PHY_SHAPE_POLYTOPE,
PHY_SHAPE_COMPOUND,