diff options
author | Kent Mein <mein@cs.umn.edu> | 2002-10-30 05:07:20 +0300 |
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committer | Kent Mein <mein@cs.umn.edu> | 2002-10-30 05:07:20 +0300 |
commit | 01bff7038323d617fbc83a39e9072631ccbdd65f (patch) | |
tree | 2ca70b537a273af35eb5c85c7bd55712fb112dcd /source/gameengine/Physics/common/PHY_DynamicTypes.h | |
parent | f6c7a8935762c5bf7ff77a0e7d5d63554c5eb80d (diff) |
fixed spacing in the headers to get rid of some warnings and some other
little minor spacing issues.
Diffstat (limited to 'source/gameengine/Physics/common/PHY_DynamicTypes.h')
-rw-r--r-- | source/gameengine/Physics/common/PHY_DynamicTypes.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/Physics/common/PHY_DynamicTypes.h b/source/gameengine/Physics/common/PHY_DynamicTypes.h index 4b10a29e1e7..0b3b25ee8f1 100644 --- a/source/gameengine/Physics/common/PHY_DynamicTypes.h +++ b/source/gameengine/Physics/common/PHY_DynamicTypes.h @@ -66,3 +66,4 @@ typedef enum PHY_ConstraintType { typedef float PHY_Vector3[3]; #endif //__PHY_DYNAMIC_TYPES + |