diff options
author | Benoit Bolsee <benoit.bolsee@online.be> | 2008-03-01 22:17:37 +0300 |
---|---|---|
committer | Benoit Bolsee <benoit.bolsee@online.be> | 2008-03-01 22:17:37 +0300 |
commit | 3cf5b1d6fb87f0eac94893dbe8b9fff688eac54e (patch) | |
tree | 9dfb0e01ac66611eaef99c4964e812dc21e4d902 /source/gameengine/Physics/common/PHY_DynamicTypes.h | |
parent | 407b2d334d2facab83f847045aca45cc9ab49cde (diff) |
Radar/Near sensor performance problem fixed
Diffstat (limited to 'source/gameengine/Physics/common/PHY_DynamicTypes.h')
-rw-r--r-- | source/gameengine/Physics/common/PHY_DynamicTypes.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Physics/common/PHY_DynamicTypes.h b/source/gameengine/Physics/common/PHY_DynamicTypes.h index 68b60192fbc..c289b9d8bcb 100644 --- a/source/gameengine/Physics/common/PHY_DynamicTypes.h +++ b/source/gameengine/Physics/common/PHY_DynamicTypes.h @@ -19,7 +19,6 @@ subject to the following restrictions: -class PHY_ResponseTable; class PHY_Shape; @@ -40,10 +39,11 @@ struct PHY__Vector3 typedef enum { PHY_FH_RESPONSE, - PHY_SENSOR_RESPONSE, /* Touch Sensors */ + PHY_SENSOR_RESPONSE, /* Touch Sensors */ PHY_CAMERA_RESPONSE, /* Visibility Culling */ PHY_OBJECT_RESPONSE, /* Object Dynamic Geometry Response */ PHY_STATIC_RESPONSE, /* Static Geometry Response */ + PHY_BROADPH_RESPONSE, /* broadphase Response */ PHY_NUM_RESPONSE }; |