diff options
author | Benoit Bolsee <benoit.bolsee@online.be> | 2010-08-29 00:56:54 +0400 |
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committer | Benoit Bolsee <benoit.bolsee@online.be> | 2010-08-29 00:56:54 +0400 |
commit | ad70072009179fc888572ebc0625a44634052cfe (patch) | |
tree | 22f1ca0e57d8a39159bde6a46c5d6512caceab5c /source/gameengine/Physics/common/PHY_DynamicTypes.h | |
parent | 76918e6f90b18c68d83c67ee29dfbc1187a021ae (diff) |
BGE patch #22623 applied: new bound type: Capsule.
Diffstat (limited to 'source/gameengine/Physics/common/PHY_DynamicTypes.h')
-rw-r--r-- | source/gameengine/Physics/common/PHY_DynamicTypes.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Physics/common/PHY_DynamicTypes.h b/source/gameengine/Physics/common/PHY_DynamicTypes.h index 08d94a2850a..cc0f06a58cf 100644 --- a/source/gameengine/Physics/common/PHY_DynamicTypes.h +++ b/source/gameengine/Physics/common/PHY_DynamicTypes.h @@ -138,6 +138,7 @@ typedef enum PHY_ShapeType { PHY_SHAPE_SPHERE, PHY_SHAPE_CYLINDER, PHY_SHAPE_CONE, + PHY_SHAPE_CAPSULE, PHY_SHAPE_MESH, PHY_SHAPE_POLYTOPE, PHY_SHAPE_COMPOUND, @@ -148,4 +149,3 @@ typedef enum PHY_ShapeType { typedef float PHY_Vector3[3]; #endif //__PHY_DYNAMIC_TYPES - |