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author | Campbell Barton <ideasman42@gmail.com> | 2011-10-23 19:27:36 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-10-23 19:27:36 +0400 |
commit | 67e744ccf0f673891dbf2f9989e56fe92104a7d7 (patch) | |
tree | 20e93c04aac44dc4603f89efffcff4e970057c3e /source/gameengine/Physics/common/PHY_IMotionState.h | |
parent | e89107927bcc8297c74f9a8cb10562e6defc867c (diff) |
fix some typo's
Diffstat (limited to 'source/gameengine/Physics/common/PHY_IMotionState.h')
-rw-r--r-- | source/gameengine/Physics/common/PHY_IMotionState.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Physics/common/PHY_IMotionState.h b/source/gameengine/Physics/common/PHY_IMotionState.h index 00b4f105348..3914cb9aef5 100644 --- a/source/gameengine/Physics/common/PHY_IMotionState.h +++ b/source/gameengine/Physics/common/PHY_IMotionState.h @@ -51,7 +51,7 @@ class PHY_IMotionState virtual void getWorldPosition(float& posX,float& posY,float& posZ)=0; virtual void getWorldScaling(float& scaleX,float& scaleY,float& scaleZ)=0; virtual void getWorldOrientation(float& quatIma0,float& quatIma1,float& quatIma2,float& quatReal)=0; - // ori = array 12 floats, [0..3] = first column + 0, [4..7] = second colum, [8..11] = third column + // ori = array 12 floats, [0..3] = first column + 0, [4..7] = second column, [8..11] = third column virtual void getWorldOrientation(float* ori)=0; virtual void setWorldOrientation(const float* ori)=0; |