diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-06-06 05:15:44 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-06-06 05:15:44 +0400 |
commit | ed338da8c963cfcc26315584bb694a95f2c89088 (patch) | |
tree | e21a68328e7d0d1f4d41f95fd27690172bfc0957 /source/gameengine/Physics/common/PHY_IMotionState.h | |
parent | 0cc077ec455e701a1d3caa1350051f7d3737763b (diff) |
- WITH_CXX_GUARDEDALLOC working again
- CMake building without python or fluidsim working again (broke in recent commit)
- remove BLI_short_filename(), it wasnt used anywhere.
Diffstat (limited to 'source/gameengine/Physics/common/PHY_IMotionState.h')
-rw-r--r-- | source/gameengine/Physics/common/PHY_IMotionState.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Physics/common/PHY_IMotionState.h b/source/gameengine/Physics/common/PHY_IMotionState.h index 41dc45e6e32..a644bb319ae 100644 --- a/source/gameengine/Physics/common/PHY_IMotionState.h +++ b/source/gameengine/Physics/common/PHY_IMotionState.h @@ -59,7 +59,7 @@ class PHY_IMotionState #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IMotionState"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IMotionState"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; |