diff options
author | Erwin Coumans <blender@erwincoumans.com> | 2005-08-03 22:22:30 +0400 |
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committer | Erwin Coumans <blender@erwincoumans.com> | 2005-08-03 22:22:30 +0400 |
commit | 2cc6d565cbc9da005e1c13828c6b3a3d46cd32cb (patch) | |
tree | 223668a1cc543f49419885e4dbcae40b65bd9229 /source/gameengine/Physics/common/PHY_IPhysicsController.h | |
parent | 8a58197cf3f35fe5123721f4a2d8161f1147c3f2 (diff) |
moved some hardcoded constants into tweaking tresholds
exposed those tresholds to python (more 'expert' settings)
Diffstat (limited to 'source/gameengine/Physics/common/PHY_IPhysicsController.h')
-rw-r--r-- | source/gameengine/Physics/common/PHY_IPhysicsController.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Physics/common/PHY_IPhysicsController.h b/source/gameengine/Physics/common/PHY_IPhysicsController.h index cdf203ac17e..931dc0e988c 100644 --- a/source/gameengine/Physics/common/PHY_IPhysicsController.h +++ b/source/gameengine/Physics/common/PHY_IPhysicsController.h @@ -34,12 +34,12 @@ #include "PHY_DynamicTypes.h" + + /** PHY_IPhysicsController is the abstract simplified Interface to a physical object. It contains the IMotionState and IDeformableMesh Interfaces. */ - - class PHY_IPhysicsController { |