diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-06-09 00:08:19 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-06-09 00:08:19 +0400 |
commit | c8b4cf92067ffeb625aa39003baf5d8f7c3f0025 (patch) | |
tree | c6c50dbc3d90a65fca6c1ca56a93e4a57cf7e154 /source/gameengine/Physics/common/PHY_IPhysicsController.h | |
parent | e93db433a086a3e739c0f4026cd500f0b595b0f1 (diff) | |
parent | d76a6f5231c015c35123d22e1f5c3ffcdfbf9bbd (diff) |
2.50:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19820:HEAD
Notes:
* Game and sequencer RNA, and sequencer header are now out of date
a bit after changes in trunk.
* I didn't know how to port these bugfixes, most likely they are
not needed anymore.
* Fix "duplicate strip" always increase the user count for ipo.
* IPO pinning on sequencer strips was lost during Undo.
Diffstat (limited to 'source/gameengine/Physics/common/PHY_IPhysicsController.h')
-rw-r--r-- | source/gameengine/Physics/common/PHY_IPhysicsController.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/gameengine/Physics/common/PHY_IPhysicsController.h b/source/gameengine/Physics/common/PHY_IPhysicsController.h index 770426b48db..d7b8cb0b54f 100644 --- a/source/gameengine/Physics/common/PHY_IPhysicsController.h +++ b/source/gameengine/Physics/common/PHY_IPhysicsController.h @@ -31,7 +31,7 @@ #include "PHY_IController.h" - +class PHY_IMotionState; /** PHY_IPhysicsController is the abstract simplified Interface to a physical object. @@ -53,6 +53,7 @@ class PHY_IPhysicsController : public PHY_IController virtual void WriteMotionStateToDynamics(bool nondynaonly)=0; virtual void WriteDynamicsToMotionState()=0; + virtual class PHY_IMotionState* GetMotionState() = 0; // controller replication virtual void PostProcessReplica(class PHY_IMotionState* motionstate,class PHY_IPhysicsController* parentctrl)=0; |