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authorErwin Coumans <blender@erwincoumans.com>2005-07-29 22:14:41 +0400
committerErwin Coumans <blender@erwincoumans.com>2005-07-29 22:14:41 +0400
commitdad6ef9045526b6b26f845151d3ea3b26edaf4a8 (patch)
tree16625df210f25bcf20efcc251722f28934161d38 /source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
parent7d797797c8f6e3eb8fd91bd42cf8e488d14b1d40 (diff)
added physics-debugging
didn't check every single file, so might have broken some gameengine stuff, will fix it this weekend!
Diffstat (limited to 'source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h')
-rw-r--r--source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
index 2ffcf80a62b..ca856598772 100644
--- a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
+++ b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
@@ -51,7 +51,7 @@ class PHY_IPhysicsEnvironment
//returns 0.f if no fixed timestep is used
virtual float getFixedTimeStep()=0;
-
+ virtual void setDebugMode(int debugMode) {}
virtual void setGravity(float x,float y,float z)=0;
virtual int createConstraint(class PHY_IPhysicsController* ctrl,class PHY_IPhysicsController* ctrl2,PHY_ConstraintType type,