diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-06-17 18:01:43 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-06-17 18:03:10 +0300 |
commit | 4be752a93cf37700668c604296f37ea08248f13b (patch) | |
tree | 0f838c87eaa6bf289b76f232e6b1571a28a55cba /source/gameengine/Physics/common/PHY_IVehicle.h | |
parent | 5513da65b24a3ce77b1709acea841475115f3a7a (diff) |
Cleanup: trailing space in source/gameengine/
Diffstat (limited to 'source/gameengine/Physics/common/PHY_IVehicle.h')
-rw-r--r-- | source/gameengine/Physics/common/PHY_IVehicle.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/gameengine/Physics/common/PHY_IVehicle.h b/source/gameengine/Physics/common/PHY_IVehicle.h index 7e4a49e923e..94676807be9 100644 --- a/source/gameengine/Physics/common/PHY_IVehicle.h +++ b/source/gameengine/Physics/common/PHY_IVehicle.h @@ -19,7 +19,7 @@ class PHY_IVehicle { public: virtual ~PHY_IVehicle() {}; - + virtual void AddWheel( PHY_IMotionState* motionState, MT_Vector3 connectionPoint, @@ -32,7 +32,7 @@ public: virtual int GetNumWheels() const = 0; - + virtual void GetWheelPosition(int wheelIndex,float& posX,float& posY,float& posZ) const = 0; virtual void GetWheelOrientationQuaternion(int wheelIndex,float& quatX,float& quatY,float& quatZ,float& quatW) const = 0; virtual float GetWheelRotation(int wheelIndex) const = 0; @@ -49,13 +49,13 @@ public: virtual void ApplyBraking(float braking,int wheelIndex) = 0; virtual void SetWheelFriction(float friction,int wheelIndex) = 0; - + virtual void SetSuspensionStiffness(float suspensionStiffness,int wheelIndex) = 0; - + virtual void SetSuspensionDamping(float suspensionStiffness,int wheelIndex) = 0; - + virtual void SetSuspensionCompression(float suspensionStiffness,int wheelIndex) = 0; - + virtual void SetRollInfluence(float rollInfluence,int wheelIndex) = 0; virtual void SetCoordinateSystem(int rightIndex,int upIndex,int forwardIndex) =0; |