diff options
author | Erwin Coumans <blender@erwincoumans.com> | 2006-02-21 10:08:23 +0300 |
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committer | Erwin Coumans <blender@erwincoumans.com> | 2006-02-21 10:08:23 +0300 |
commit | e3b840d086ea4e0ae2bea226f3fd0111c3744e4b (patch) | |
tree | a682cb0da43bd4feec5d2f173e48d1561b1351d5 /source/gameengine/Physics/common/PHY_IVehicle.h | |
parent | e4d8bd59848c5da98d2c4fd2f4468a26694fcaeb (diff) |
exposed a few more tuning paramters
Diffstat (limited to 'source/gameengine/Physics/common/PHY_IVehicle.h')
-rw-r--r-- | source/gameengine/Physics/common/PHY_IVehicle.h | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/source/gameengine/Physics/common/PHY_IVehicle.h b/source/gameengine/Physics/common/PHY_IVehicle.h index 0e6fe3379a2..d5566ff5bb3 100644 --- a/source/gameengine/Physics/common/PHY_IVehicle.h +++ b/source/gameengine/Physics/common/PHY_IVehicle.h @@ -40,6 +40,17 @@ public: virtual void ApplyBraking(float braking,int wheelIndex) = 0; + virtual void SetWheelFriction(float friction,int wheelIndex) = 0; + + virtual void SetSuspensionStiffness(float suspensionStiffness,int wheelIndex) = 0; + + virtual void SetSuspensionDamping(float suspensionStiffness,int wheelIndex) = 0; + + virtual void SetSuspensionCompression(float suspensionStiffness,int wheelIndex) = 0; + + virtual void SetRollInfluence(float rollInfluence,int wheelIndex) = 0; + + }; #endif //PHY_IVEHICLE_H |