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authorErwin Coumans <blender@erwincoumans.com>2006-02-21 10:08:23 +0300
committerErwin Coumans <blender@erwincoumans.com>2006-02-21 10:08:23 +0300
commite3b840d086ea4e0ae2bea226f3fd0111c3744e4b (patch)
treea682cb0da43bd4feec5d2f173e48d1561b1351d5 /source/gameengine/Physics/common/PHY_IVehicle.h
parente4d8bd59848c5da98d2c4fd2f4468a26694fcaeb (diff)
exposed a few more tuning paramters
Diffstat (limited to 'source/gameengine/Physics/common/PHY_IVehicle.h')
-rw-r--r--source/gameengine/Physics/common/PHY_IVehicle.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/source/gameengine/Physics/common/PHY_IVehicle.h b/source/gameengine/Physics/common/PHY_IVehicle.h
index 0e6fe3379a2..d5566ff5bb3 100644
--- a/source/gameengine/Physics/common/PHY_IVehicle.h
+++ b/source/gameengine/Physics/common/PHY_IVehicle.h
@@ -40,6 +40,17 @@ public:
virtual void ApplyBraking(float braking,int wheelIndex) = 0;
+ virtual void SetWheelFriction(float friction,int wheelIndex) = 0;
+
+ virtual void SetSuspensionStiffness(float suspensionStiffness,int wheelIndex) = 0;
+
+ virtual void SetSuspensionDamping(float suspensionStiffness,int wheelIndex) = 0;
+
+ virtual void SetSuspensionCompression(float suspensionStiffness,int wheelIndex) = 0;
+
+ virtual void SetRollInfluence(float rollInfluence,int wheelIndex) = 0;
+
+
};
#endif //PHY_IVEHICLE_H