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authorNathan Letwory <nathan@letworyinteractive.com>2009-09-04 14:40:41 +0400
committerNathan Letwory <nathan@letworyinteractive.com>2009-09-04 14:40:41 +0400
commitbade641408882919ef3f22b3d5223d533678120c (patch)
treebb5cbb5301de6ee285cb76b43dc4df2f303895c6 /source/gameengine/Physics/common/SConscript
parent6ed49857a4408bf413f4bf626229aa00d6c8cad7 (diff)
== SCons ==
* first working changes to get blenderplayer linking * blenderplayer/ moved into source/ (CMakeLists.txt changed for that too) * added externs for bprogname to gp_ghost, so that it links properly
Diffstat (limited to 'source/gameengine/Physics/common/SConscript')
-rw-r--r--source/gameengine/Physics/common/SConscript2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Physics/common/SConscript b/source/gameengine/Physics/common/SConscript
index 8b373ec830c..bbf2d345a30 100644
--- a/source/gameengine/Physics/common/SConscript
+++ b/source/gameengine/Physics/common/SConscript
@@ -5,4 +5,4 @@ sources = 'PHY_IMotionState.cpp PHY_IController.cpp PHY_IPhysicsController.cpp P
incs = '. ../Dummy #intern/moto/include'
-env.BlenderLib ( 'bf_common', Split(sources), Split(incs), [], libtype=['core','player'], priority=[360, 90], cxx_compileflags=env['BGE_CXXFLAGS'])
+env.BlenderLib ( 'bf_physics_common', Split(sources), Split(incs), [], libtype=['core','player'], priority=[360, 90], cxx_compileflags=env['BGE_CXXFLAGS'])