diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-02-21 15:43:24 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-02-21 15:43:24 +0300 |
commit | 9d5c2af1d1e11d40fec6c0da96cb37de1684f13c (patch) | |
tree | 2f59b3a9179b98a1dc6893af3ac2258cbea196c1 /source/gameengine/Physics/common | |
parent | a3b684d69878eaff3e0ad475264485419e0c029f (diff) |
* removed typedefs that were not used (from anonymous enums and structs)
* Missed some cases of using a 'char *' as an attribute
* replace BGE's Py_Return macro with Pythons Py_RETURN_NONE
* other minor warnings removed
Diffstat (limited to 'source/gameengine/Physics/common')
-rw-r--r-- | source/gameengine/Physics/common/PHY_DynamicTypes.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Physics/common/PHY_DynamicTypes.h b/source/gameengine/Physics/common/PHY_DynamicTypes.h index 09126264dcc..c5cf92b553a 100644 --- a/source/gameengine/Physics/common/PHY_DynamicTypes.h +++ b/source/gameengine/Physics/common/PHY_DynamicTypes.h @@ -36,7 +36,7 @@ struct PHY__Vector3 }; //typedef float PHY__Vector3[4]; -typedef enum +enum { PHY_FH_RESPONSE, PHY_SENSOR_RESPONSE, /* Touch Sensors */ |