Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorMitchell Stokes <mogurijin@gmail.com>2014-04-24 01:08:49 +0400
committerMitchell Stokes <mogurijin@gmail.com>2014-04-24 01:08:49 +0400
commit3442a658fc24267d0fd77da72eb7b254e7079c65 (patch)
treed8649018b7af808662672a4dab30c4d206b7f2b7 /source/gameengine/Physics/common
parent81e28b8802a65a3efd6410e75a3fb92a21ed69a3 (diff)
BGE Cleanup: Reducing KX_Scene's dependence on Bullet.
Instead, it now relies more on our physics abstractions (e.g., PHY_IPhysicsEnvironment).
Diffstat (limited to 'source/gameengine/Physics/common')
-rw-r--r--source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
index b1a0480ab14..d2574b3ca3b 100644
--- a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
+++ b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
@@ -188,6 +188,8 @@ class PHY_IPhysicsEnvironment
virtual void ExportFile(const char* filename) {};
+ virtual void MergeEnvironment(PHY_IPhysicsEnvironment *other_env) = 0;
+
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("GE:PHY_IPhysicsEnvironment")