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authorCampbell Barton <ideasman42@gmail.com>2012-08-01 03:06:12 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-08-01 03:06:12 +0400
commita199ae5368fa4a1de36f62dbb214a051b3fbe0c3 (patch)
tree12c5021085ec3ac707ebc7855112bab3120f268f /source/gameengine/Physics/common
parenta70a48814e16ffd063231577e1a120e1c2629675 (diff)
style cleanup: whitespace, also add '?' to save over popup since it wasnt totally clear it was a question (user pointed this out, they thought it was just notification and lost their work).
Diffstat (limited to 'source/gameengine/Physics/common')
-rw-r--r--source/gameengine/Physics/common/PHY_DynamicTypes.h24
1 files changed, 12 insertions, 12 deletions
diff --git a/source/gameengine/Physics/common/PHY_DynamicTypes.h b/source/gameengine/Physics/common/PHY_DynamicTypes.h
index a72929d25c5..69bbc7745e0 100644
--- a/source/gameengine/Physics/common/PHY_DynamicTypes.h
+++ b/source/gameengine/Physics/common/PHY_DynamicTypes.h
@@ -96,18 +96,18 @@ enum
PHY_NUM_RESPONSE
};
- typedef struct PHY_CollData {
- PHY__Vector3 m_point1; /* Point in object1 in world coordinates */
- PHY__Vector3 m_point2; /* Point in object2 in world coordinates */
- PHY__Vector3 m_normal; /* point2 - point1 */
- } PHY_CollData;
-
-
- typedef bool (*PHY_ResponseCallback)(void *client_data,
- void *client_object1,
- void *client_object2,
- const PHY_CollData *coll_data);
- typedef void (*PHY_CullingCallback)(KX_ClientObjectInfo* info, void* param);
+typedef struct PHY_CollData {
+ PHY__Vector3 m_point1; /* Point in object1 in world coordinates */
+ PHY__Vector3 m_point2; /* Point in object2 in world coordinates */
+ PHY__Vector3 m_normal; /* point2 - point1 */
+} PHY_CollData;
+
+
+typedef bool (*PHY_ResponseCallback)(void *client_data,
+ void *client_object1,
+ void *client_object2,
+ const PHY_CollData *coll_data);
+typedef void (*PHY_CullingCallback)(KX_ClientObjectInfo* info, void* param);
/// PHY_PhysicsType enumerates all possible Physics Entities.