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authorKent Mein <mein@cs.umn.edu>2005-03-25 19:31:05 +0300
committerKent Mein <mein@cs.umn.edu>2005-03-25 19:31:05 +0300
commit55af35d795bc1580998d72f464a493805f0ecbae (patch)
treeb7fd375667b86628fb302939190bd8104e2187c8 /source/gameengine/Physics
parent589240926b54a22775cb4c37a2b672aa0338dc77 (diff)
I'll break this commit into two sections in the moto files
I got rid of a few warnings about blah shadows a previous declaration. In the gameengine files I fix the following: removed some unused vars removed dos style line breaks added newlines to last line in a couple of files to remove warnings. Kent
Diffstat (limited to 'source/gameengine/Physics')
-rwxr-xr-xsource/gameengine/Physics/Sumo/SumoPHYCallbackBridge.cpp2
-rwxr-xr-xsource/gameengine/Physics/Sumo/SumoPHYCallbackBridge.h3
-rw-r--r--source/gameengine/Physics/Sumo/SumoPhysicsController.cpp4
-rw-r--r--source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.cpp7
4 files changed, 3 insertions, 13 deletions
diff --git a/source/gameengine/Physics/Sumo/SumoPHYCallbackBridge.cpp b/source/gameengine/Physics/Sumo/SumoPHYCallbackBridge.cpp
index 52d3888f58c..1992bbe3421 100755
--- a/source/gameengine/Physics/Sumo/SumoPHYCallbackBridge.cpp
+++ b/source/gameengine/Physics/Sumo/SumoPHYCallbackBridge.cpp
@@ -62,5 +62,5 @@ DT_Bool SumoPHYCallbackBridge::SolidToPHY(void *client_object1,
return m_phyCallback(m_orgClientData,
ctrl1,ctrl2,0);
+}
-} \ No newline at end of file
diff --git a/source/gameengine/Physics/Sumo/SumoPHYCallbackBridge.h b/source/gameengine/Physics/Sumo/SumoPHYCallbackBridge.h
index 343fd7ce938..4f4d84182ae 100755
--- a/source/gameengine/Physics/Sumo/SumoPHYCallbackBridge.h
+++ b/source/gameengine/Physics/Sumo/SumoPHYCallbackBridge.h
@@ -24,4 +24,5 @@ public:
};
-#endif //SUMO_PHY_CALLBACK_BRIDGE_H \ No newline at end of file
+
+#endif //SUMO_PHY_CALLBACK_BRIDGE_H
diff --git a/source/gameengine/Physics/Sumo/SumoPhysicsController.cpp b/source/gameengine/Physics/Sumo/SumoPhysicsController.cpp
index 5ff47b475d1..57922e856c4 100644
--- a/source/gameengine/Physics/Sumo/SumoPhysicsController.cpp
+++ b/source/gameengine/Physics/Sumo/SumoPhysicsController.cpp
@@ -36,10 +36,6 @@
#include "MT_Quaternion.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
SumoPhysicsController::SumoPhysicsController(
class SM_Scene* sumoScene,
class SM_Object* sumoObj,
diff --git a/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.cpp b/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.cpp
index 2b29b2602a8..6cd5d513357 100644
--- a/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.cpp
+++ b/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.cpp
@@ -36,11 +36,6 @@
#include "SumoPHYCallbackBridge.h"
#include <SOLID/SOLID.h>
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-
SumoPhysicsEnvironment::SumoPhysicsEnvironment()
{
m_fixedTimeStep = 1.f/60.f;
@@ -101,7 +96,6 @@ bool SumoPhysicsEnvironment::proceedDeltaTime(double curTime,float timeStep)
} else
{
m_currentTime += timeStep;
- float ticrate = 1.f/timeStep;
result = m_sumoScene->proceed(m_currentTime, timeStep);
}
return result;
@@ -257,4 +251,3 @@ PHY_IPhysicsController* SumoPhysicsEnvironment::CreateConeController(float coner
return ctrl;
}
-