Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2017-05-24 17:34:14 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-05-24 18:40:15 +0300
commitf2cc6c9254be5fe093e112f3b6e2192b392a1843 (patch)
treeca772903df80752dceb9250eb5090ff7b41f4487 /source/gameengine/Physics
parent7a9ad029dd1d1afe42d54c9c181de887636db7c0 (diff)
TexFace removal part 2
- Derived-mesh drawing. - All non UV members of TexFace structs. MTexPoly is now redundant but keeping with a dummy member, will check on complete removal later.
Diffstat (limited to 'source/gameengine/Physics')
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
index c79e1c23ef6..b3cee944880 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
@@ -2234,7 +2234,9 @@ bool CcdShapeConstructionInfo::UpdateMesh(class KX_GameObject *gameobj, class RA
std::vector<int> vert_remap_array(numverts, 0);
for (mf = mface, tf = tface, i = 0; i < numpolys; mf++, tf++, i++) {
- if (tf->mode & TF_DYNAMIC) {
+ // 2.8x TODO: use GEMAT_NOPHYSICS.
+ // if (tf->mode & TF_DYNAMIC)
+ {
int flen;
if (mf->v4) {
@@ -2271,7 +2273,9 @@ bool CcdShapeConstructionInfo::UpdateMesh(class KX_GameObject *gameobj, class RA
int *poly_index_pt = &m_polygonIndexArray[0];
for (mf = mface, tf = tface, i = 0; i < numpolys; mf++, tf++, i++) {
- if (tf->mode & TF_DYNAMIC) {
+ // 2.8x TODO: use GEMAT_NOPHYSICS.
+ // if (tf->mode & TF_DYNAMIC)
+ {
int origi = index_mf_to_mpoly ? DM_origindex_mface_mpoly(index_mf_to_mpoly, index_mp_to_orig, i) : i;
if (mf->v4) {