diff options
author | Campbell Barton <ideasman42@gmail.com> | 2016-07-02 03:02:04 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2016-07-02 03:08:33 +0300 |
commit | 9f5621bb4ae9f2cd431f80d2ede732639d7dbe37 (patch) | |
tree | be316814686822ef318db0fbddcd83767a161cc3 /source/gameengine/Physics | |
parent | 1077514896688e4f439cbd20e0f0c65c88048978 (diff) |
Cleanup: comment blocks
Diffstat (limited to 'source/gameengine/Physics')
-rw-r--r-- | source/gameengine/Physics/Bullet/CcdPhysicsController.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.h b/source/gameengine/Physics/Bullet/CcdPhysicsController.h index 7138409a7e8..831e7346df7 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsController.h +++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.h @@ -542,14 +542,14 @@ protected: CcdPhysicsController (const CcdConstructionInfo& ci); /** - * Delete the current Bullet shape used in the rigid body. - */ + * Delete the current Bullet shape used in the rigid body. + */ bool DeleteControllerShape(); /** - * Delete the old Bullet shape and set the new Bullet shape : newShape - * \param newShape The new Bullet shape to set, if is NULL we create a new Bullet shape - */ + * Delete the old Bullet shape and set the new Bullet shape : newShape + * \param newShape The new Bullet shape to set, if is NULL we create a new Bullet shape + */ bool ReplaceControllerShape(btCollisionShape *newShape); virtual ~CcdPhysicsController(); |