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authorCampbell Barton <ideasman42@gmail.com>2010-04-18 14:28:37 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-04-18 14:28:37 +0400
commit8f1500da005e4f84fd593492822c6d99e768c354 (patch)
tree942f6960b50fb03430f4dcd934837213d7d76695 /source/gameengine/Physics
parent45441c07d4609493aecf265b64ad0c108722e9db (diff)
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
Diffstat (limited to 'source/gameengine/Physics')
-rw-r--r--source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp4
-rw-r--r--source/gameengine/Physics/common/PHY_IController.cpp4
-rw-r--r--source/gameengine/Physics/common/PHY_IGraphicController.cpp4
-rw-r--r--source/gameengine/Physics/common/PHY_IMotionState.cpp4
-rw-r--r--source/gameengine/Physics/common/PHY_IPhysicsController.cpp4
-rw-r--r--source/gameengine/Physics/common/PHY_IPhysicsEnvironment.cpp4
6 files changed, 0 insertions, 24 deletions
diff --git a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp
index e6422f1bcc1..524cffc2732 100644
--- a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp
+++ b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp
@@ -29,10 +29,6 @@
#include "DummyPhysicsEnvironment.h"
#include "PHY_IMotionState.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
DummyPhysicsEnvironment::DummyPhysicsEnvironment()
{
// create physicsengine data
diff --git a/source/gameengine/Physics/common/PHY_IController.cpp b/source/gameengine/Physics/common/PHY_IController.cpp
index 5f7f5a1b8a9..577e25b4336 100644
--- a/source/gameengine/Physics/common/PHY_IController.cpp
+++ b/source/gameengine/Physics/common/PHY_IController.cpp
@@ -28,10 +28,6 @@
*/
#include "PHY_IController.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
PHY_IController::~PHY_IController()
{
diff --git a/source/gameengine/Physics/common/PHY_IGraphicController.cpp b/source/gameengine/Physics/common/PHY_IGraphicController.cpp
index 118aa5c01a1..dc4b31d9a76 100644
--- a/source/gameengine/Physics/common/PHY_IGraphicController.cpp
+++ b/source/gameengine/Physics/common/PHY_IGraphicController.cpp
@@ -28,10 +28,6 @@
*/
#include "PHY_IGraphicController.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
PHY_IGraphicController::~PHY_IGraphicController()
{
diff --git a/source/gameengine/Physics/common/PHY_IMotionState.cpp b/source/gameengine/Physics/common/PHY_IMotionState.cpp
index 9d4d1e6c003..78505231895 100644
--- a/source/gameengine/Physics/common/PHY_IMotionState.cpp
+++ b/source/gameengine/Physics/common/PHY_IMotionState.cpp
@@ -28,10 +28,6 @@
*/
#include "PHY_IMotionState.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
PHY_IMotionState::~PHY_IMotionState()
{
diff --git a/source/gameengine/Physics/common/PHY_IPhysicsController.cpp b/source/gameengine/Physics/common/PHY_IPhysicsController.cpp
index 0c96363d0e4..00c0bbe6477 100644
--- a/source/gameengine/Physics/common/PHY_IPhysicsController.cpp
+++ b/source/gameengine/Physics/common/PHY_IPhysicsController.cpp
@@ -28,10 +28,6 @@
*/
#include "PHY_IPhysicsController.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
PHY_IPhysicsController::~PHY_IPhysicsController()
{
diff --git a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.cpp b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.cpp
index 9088a22cd5f..f56dc5c0aa7 100644
--- a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.cpp
+++ b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.cpp
@@ -29,10 +29,6 @@
#include "PHY_IPhysicsEnvironment.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
/**
* Physics Environment takes care of stepping the simulation and is a container for physics entities (rigidbodies,constraints, materials etc.)
* A derived class may be able to 'construct' entities by loading and/or converting