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author | Campbell Barton <ideasman42@gmail.com> | 2011-10-24 12:45:55 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-10-24 12:45:55 +0400 |
commit | 70bf00a74c1688e857e3ca1b143b4d7a57a30655 (patch) | |
tree | 8015eb2525a1aeca9c77fcbdf8fe222fff67948d /source/gameengine/Physics | |
parent | dbe2fe5043b99f8a5717bbe5b6a9e36a6519f8c7 (diff) | |
parent | f1cea89d99f0c80bdccd2ba1359142b5ff14cdb9 (diff) |
svn merge ^/trunk/blender -r41200:41226 .
Diffstat (limited to 'source/gameengine/Physics')
-rw-r--r-- | source/gameengine/Physics/common/PHY_IMotionState.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Physics/common/PHY_IMotionState.h b/source/gameengine/Physics/common/PHY_IMotionState.h index 00b4f105348..3914cb9aef5 100644 --- a/source/gameengine/Physics/common/PHY_IMotionState.h +++ b/source/gameengine/Physics/common/PHY_IMotionState.h @@ -51,7 +51,7 @@ class PHY_IMotionState virtual void getWorldPosition(float& posX,float& posY,float& posZ)=0; virtual void getWorldScaling(float& scaleX,float& scaleY,float& scaleZ)=0; virtual void getWorldOrientation(float& quatIma0,float& quatIma1,float& quatIma2,float& quatReal)=0; - // ori = array 12 floats, [0..3] = first column + 0, [4..7] = second colum, [8..11] = third column + // ori = array 12 floats, [0..3] = first column + 0, [4..7] = second column, [8..11] = third column virtual void getWorldOrientation(float* ori)=0; virtual void setWorldOrientation(const float* ori)=0; |