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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2013-05-15 18:37:01 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2013-05-15 18:37:01 +0400 |
commit | 71775dc2a49d8ec20d31544f2fccf69729a8cd39 (patch) | |
tree | 39e17f1cb9a84516647dfc08714d1e304494bfb7 /source/gameengine/Physics | |
parent | bea14e8aaa518313a5ca851a0302db5649e6328b (diff) |
Fix another cases where painting long brush strokes with small radius was slowed
down, this time by the operator properties getting converted to a string for
display in the info window.
With 1000+ stroke points this can get slow, and takes up too much space anyway,
so now it's (somewhat arbitrarily) limited to printing only 10 points.
Diffstat (limited to 'source/gameengine/Physics')
0 files changed, 0 insertions, 0 deletions