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authorNathan Letwory <nathan@letworyinteractive.com>2010-10-31 11:42:42 +0300
committerNathan Letwory <nathan@letworyinteractive.com>2010-10-31 11:42:42 +0300
commitbeb5f84991ad9ab40b7187bf7e327ff938c9f747 (patch)
treea2117b0585a45dae0b4482548387310c86b867a3 /source/gameengine/Physics
parent0876fce0094ad3e37be4b197ef8850757eacd37b (diff)
stdint include needed on non-msvc platforms
Diffstat (limited to 'source/gameengine/Physics')
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
index 421a9fc64b8..54f98d16cf6 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
@@ -13,6 +13,10 @@ subject to the following restrictions:
3. This notice may not be removed or altered from any source distribution.
*/
+#ifndef WIN32
+#include <stdint.h>
+#endif
+
#include "CcdPhysicsController.h"
#include "btBulletDynamicsCommon.h"
#include "BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h"