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authorJoseph Eagar <joeedh@gmail.com>2010-09-07 09:47:34 +0400
committerJoseph Eagar <joeedh@gmail.com>2010-09-07 09:47:34 +0400
commit82432d0d99f2101ee2ceba86bdc49669b5fa306f (patch)
treeada47d0a65cb7614ead93fcdbb3421e5398ff3dc /source/gameengine/Physics
parent859c5a42f0fe8b9bec0d3ddce1612942942619a7 (diff)
parent8a320974f1b3e6004db3b3ad64f97742f878cbee (diff)
merge from trunk at r31523
Diffstat (limited to 'source/gameengine/Physics')
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
index 421a9fc64b8..26265cb7e74 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
@@ -1417,11 +1417,11 @@ bool CcdShapeConstructionInfo::SetMesh(RAS_MeshObject* meshobj, DerivedMesh* dm,
}
MVert *mvert = dm->getVertArray(dm);
- MFace *mface = dm->getFaceArray(dm);
- numpolys = dm->getNumFaces(dm);
+ MFace *mface = dm->getTessFaceArray(dm);
+ numpolys = dm->getNumTessFaces(dm);
numverts = dm->getNumVerts(dm);
- int* index = (int*)dm->getFaceDataArray(dm, CD_ORIGINDEX);
- MTFace *tface = (MTFace *)dm->getFaceDataArray(dm, CD_MTFACE);
+ int* index = (int*)dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
+ MTFace *tface = (MTFace *)dm->getTessFaceDataArray(dm, CD_MTFACE);
m_shapeType = (polytope) ? PHY_SHAPE_POLYTOPE : PHY_SHAPE_MESH;
@@ -1715,10 +1715,10 @@ bool CcdShapeConstructionInfo::UpdateMesh(class KX_GameObject* gameobj, class RA
DerivedMesh* dm= gameobj->GetDeformer()->GetFinalMesh();
MVert *mvert = dm->getVertArray(dm);
- MFace *mface = dm->getFaceArray(dm);
- numpolys = dm->getNumFaces(dm);
+ MFace *mface = dm->getTessFaceArray(dm);
+ numpolys = dm->getNumTessFaces(dm);
numverts = dm->getNumVerts(dm);
- int* index = (int*)dm->getFaceDataArray(dm, CD_ORIGINDEX);
+ int* index = (int*)dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
MFace *mf;
MVert *mv;
@@ -1727,7 +1727,7 @@ bool CcdShapeConstructionInfo::UpdateMesh(class KX_GameObject* gameobj, class RA
if(CustomData_has_layer(&dm->faceData, CD_MTFACE))
{
- MTFace *tface = (MTFace *)dm->getFaceDataArray(dm, CD_MTFACE);
+ MTFace *tface = (MTFace *)dm->getTessFaceDataArray(dm, CD_MTFACE);
MTFace *tf;
vector<bool> vert_tag_array(numverts, false);