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authorJoseph Eagar <joeedh@gmail.com>2010-07-15 02:06:10 +0400
committerJoseph Eagar <joeedh@gmail.com>2010-07-15 02:06:10 +0400
commita37bcf93ef395817a881918053ffff9c2ab73a03 (patch)
treefd43545e6e98467828c7496f6b27267f5abde24f /source/gameengine/Physics
parent43f2a8cee7d95b8199b29719541f9f0ea98674c3 (diff)
wip commit; DO NOT USE. almost done with phase 1 of this restructuring, basically just some things that needed to be done before trunk (and some things that needed to be started, but can be finished much later).
Diffstat (limited to 'source/gameengine/Physics')
-rw-r--r--source/gameengine/Physics/Bullet/SConscript1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/Physics/Bullet/SConscript b/source/gameengine/Physics/Bullet/SConscript
index 976c6825351..2554ada2e8c 100644
--- a/source/gameengine/Physics/Bullet/SConscript
+++ b/source/gameengine/Physics/Bullet/SConscript
@@ -14,6 +14,7 @@ incs += ' #source/gameengine/Expressions'
incs += ' #source/gameengine/GameLogic'
incs += ' #source/gameengine/SceneGraph'
incs += ' #source/blender/makesdna'
+incs += ' #source/blender/bmesh'
incs += ' #source/blender/blenkernel'
incs += ' #source/blender/blenlib'
incs += ' #intern/guardedalloc'