diff options
author | Joseph Eagar <joeedh@gmail.com> | 2010-07-15 02:06:10 +0400 |
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committer | Joseph Eagar <joeedh@gmail.com> | 2010-07-15 02:06:10 +0400 |
commit | a37bcf93ef395817a881918053ffff9c2ab73a03 (patch) | |
tree | fd43545e6e98467828c7496f6b27267f5abde24f /source/gameengine/Physics | |
parent | 43f2a8cee7d95b8199b29719541f9f0ea98674c3 (diff) |
wip commit; DO NOT USE. almost done with phase 1 of this restructuring, basically just some things that needed to be done before trunk (and some things that needed to be started, but can be finished much later).
Diffstat (limited to 'source/gameengine/Physics')
-rw-r--r-- | source/gameengine/Physics/Bullet/SConscript | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/Physics/Bullet/SConscript b/source/gameengine/Physics/Bullet/SConscript index 976c6825351..2554ada2e8c 100644 --- a/source/gameengine/Physics/Bullet/SConscript +++ b/source/gameengine/Physics/Bullet/SConscript @@ -14,6 +14,7 @@ incs += ' #source/gameengine/Expressions' incs += ' #source/gameengine/GameLogic' incs += ' #source/gameengine/SceneGraph' incs += ' #source/blender/makesdna' +incs += ' #source/blender/bmesh' incs += ' #source/blender/blenkernel' incs += ' #source/blender/blenlib' incs += ' #intern/guardedalloc' |