diff options
author | Joseph Eagar <joeedh@gmail.com> | 2010-07-19 08:44:37 +0400 |
---|---|---|
committer | Joseph Eagar <joeedh@gmail.com> | 2010-07-19 08:44:37 +0400 |
commit | c11c196efadf5ef52293d782638497f86a209722 (patch) | |
tree | 43abcd60b2400d28db8686f4dbea68f17475ef58 /source/gameengine/Physics | |
parent | f54aa7811029c90b6071ccc9e27e57a758e5884d (diff) | |
parent | 7f083c45bee15f7540e2a35a725efe28fc962239 (diff) |
part 1 of merge from trunk at r30358; it compiles, but doesn't link quite yet :)
Diffstat (limited to 'source/gameengine/Physics')
16 files changed, 13 insertions, 37 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdGraphicController.h b/source/gameengine/Physics/Bullet/CcdGraphicController.h index 07cf6d940cb..97893420d79 100644 --- a/source/gameengine/Physics/Bullet/CcdGraphicController.h +++ b/source/gameengine/Physics/Bullet/CcdGraphicController.h @@ -80,7 +80,7 @@ private: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:CcdGraphicController"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:CcdGraphicController"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.h b/source/gameengine/Physics/Bullet/CcdPhysicsController.h index 607602a4d0d..3bbe17459c9 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsController.h +++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.h @@ -199,7 +199,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:CcdShapeConstructionInfo"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:CcdShapeConstructionInfo"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; @@ -576,7 +576,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:CcdPhysicsController"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:CcdPhysicsController"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; @@ -610,7 +610,7 @@ class DefaultMotionState : public PHY_IMotionState #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:DefaultMotionState"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:DefaultMotionState"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h index 21f74e95ed4..c6e759743a9 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h +++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h @@ -277,7 +277,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:CcdPhysicsEnvironment"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:CcdPhysicsEnvironment"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp index e6422f1bcc1..524cffc2732 100644 --- a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp +++ b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp @@ -29,10 +29,6 @@ #include "DummyPhysicsEnvironment.h" #include "PHY_IMotionState.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - DummyPhysicsEnvironment::DummyPhysicsEnvironment() { // create physicsengine data diff --git a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h index 9cf125f3e3f..0ad6649f2e5 100644 --- a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h +++ b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h @@ -96,7 +96,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:DummyPhysicsEnvironment"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:DummyPhysicsEnvironment"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Physics/common/PHY_IController.cpp b/source/gameengine/Physics/common/PHY_IController.cpp index 5f7f5a1b8a9..577e25b4336 100644 --- a/source/gameengine/Physics/common/PHY_IController.cpp +++ b/source/gameengine/Physics/common/PHY_IController.cpp @@ -28,10 +28,6 @@ */ #include "PHY_IController.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - PHY_IController::~PHY_IController() { diff --git a/source/gameengine/Physics/common/PHY_IController.h b/source/gameengine/Physics/common/PHY_IController.h index 8fd9a37dea0..de2e53c3613 100644 --- a/source/gameengine/Physics/common/PHY_IController.h +++ b/source/gameengine/Physics/common/PHY_IController.h @@ -54,7 +54,7 @@ class PHY_IController #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IController"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IController"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Physics/common/PHY_IGraphicController.cpp b/source/gameengine/Physics/common/PHY_IGraphicController.cpp index 118aa5c01a1..dc4b31d9a76 100644 --- a/source/gameengine/Physics/common/PHY_IGraphicController.cpp +++ b/source/gameengine/Physics/common/PHY_IGraphicController.cpp @@ -28,10 +28,6 @@ */ #include "PHY_IGraphicController.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - PHY_IGraphicController::~PHY_IGraphicController() { diff --git a/source/gameengine/Physics/common/PHY_IGraphicController.h b/source/gameengine/Physics/common/PHY_IGraphicController.h index adca10cc1b4..aeccdb573b4 100644 --- a/source/gameengine/Physics/common/PHY_IGraphicController.h +++ b/source/gameengine/Physics/common/PHY_IGraphicController.h @@ -51,7 +51,7 @@ class PHY_IGraphicController : public PHY_IController virtual PHY_IGraphicController* GetReplica(class PHY_IMotionState* motionstate) {return 0;} #ifdef WITH_CXX_GUARDEDALLOC - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IController"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IController"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Physics/common/PHY_IMotionState.cpp b/source/gameengine/Physics/common/PHY_IMotionState.cpp index 9d4d1e6c003..78505231895 100644 --- a/source/gameengine/Physics/common/PHY_IMotionState.cpp +++ b/source/gameengine/Physics/common/PHY_IMotionState.cpp @@ -28,10 +28,6 @@ */ #include "PHY_IMotionState.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - PHY_IMotionState::~PHY_IMotionState() { diff --git a/source/gameengine/Physics/common/PHY_IMotionState.h b/source/gameengine/Physics/common/PHY_IMotionState.h index 41dc45e6e32..a644bb319ae 100644 --- a/source/gameengine/Physics/common/PHY_IMotionState.h +++ b/source/gameengine/Physics/common/PHY_IMotionState.h @@ -59,7 +59,7 @@ class PHY_IMotionState #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IMotionState"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IMotionState"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Physics/common/PHY_IPhysicsController.cpp b/source/gameengine/Physics/common/PHY_IPhysicsController.cpp index 0c96363d0e4..00c0bbe6477 100644 --- a/source/gameengine/Physics/common/PHY_IPhysicsController.cpp +++ b/source/gameengine/Physics/common/PHY_IPhysicsController.cpp @@ -28,10 +28,6 @@ */ #include "PHY_IPhysicsController.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - PHY_IPhysicsController::~PHY_IPhysicsController() { diff --git a/source/gameengine/Physics/common/PHY_IPhysicsController.h b/source/gameengine/Physics/common/PHY_IPhysicsController.h index 07ae3a01c91..82baa8c47e1 100644 --- a/source/gameengine/Physics/common/PHY_IPhysicsController.h +++ b/source/gameengine/Physics/common/PHY_IPhysicsController.h @@ -101,7 +101,7 @@ class PHY_IPhysicsController : public PHY_IController #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IPhysicsController"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IPhysicsController"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.cpp b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.cpp index 9088a22cd5f..f56dc5c0aa7 100644 --- a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.cpp +++ b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.cpp @@ -29,10 +29,6 @@ #include "PHY_IPhysicsEnvironment.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - /** * Physics Environment takes care of stepping the simulation and is a container for physics entities (rigidbodies,constraints, materials etc.) * A derived class may be able to 'construct' entities by loading and/or converting diff --git a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h index b557d4edc07..abce2769f2a 100644 --- a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h +++ b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h @@ -88,7 +88,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IRayCastFilterCallback"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IRayCastFilterCallback"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; @@ -179,7 +179,7 @@ class PHY_IPhysicsEnvironment #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IPhysicsEnvironment"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IPhysicsEnvironment"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Physics/common/PHY_IVehicle.h b/source/gameengine/Physics/common/PHY_IVehicle.h index 261bae480f5..7c00b5d0bef 100644 --- a/source/gameengine/Physics/common/PHY_IVehicle.h +++ b/source/gameengine/Physics/common/PHY_IVehicle.h @@ -58,7 +58,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IVehicle"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IVehicle"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; |