diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-07-01 02:49:33 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-07-01 02:49:33 +0400 |
commit | 8b865c01cd659006a721f4db3d6796d618c35d3c (patch) | |
tree | 96c49858e2b2fd36b5fa7c045d2fca966f1689a5 /source/gameengine/Physics | |
parent | 273f56ace03e1556df17b8a6e7e4343bf73726e5 (diff) |
style cleanup: comments
Diffstat (limited to 'source/gameengine/Physics')
-rw-r--r-- | source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h index 5183f77176c..9c109168b18 100644 --- a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h +++ b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h @@ -35,13 +35,13 @@ #include "PHY_IPhysicsEnvironment.h" /** -* DummyPhysicsEnvironment is an empty placeholder -* Alternatives are ODE,Sumo and Dynamo PhysicsEnvironments -* Use DummyPhysicsEnvironment as a base to integrate your own physics engine -* Physics Environment takes care of stepping the simulation and is a container for physics entities (rigidbodies,constraints, materials etc.) -* -* A derived class may be able to 'construct' entities by loading and/or converting -*/ + * DummyPhysicsEnvironment is an empty placeholder + * Alternatives are ODE,Sumo and Dynamo PhysicsEnvironments + * Use DummyPhysicsEnvironment as a base to integrate your own physics engine + * Physics Environment takes care of stepping the simulation and is a container for physics entities (rigidbodies,constraints, materials etc.) + * + * A derived class may be able to 'construct' entities by loading and/or converting + */ class DummyPhysicsEnvironment : public PHY_IPhysicsEnvironment { |