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author | Joshua Leung <aligorith@gmail.com> | 2014-04-24 06:28:30 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2014-04-24 06:29:11 +0400 |
commit | 4e5e3a978e497dad315fec2e3690c977a06ca779 (patch) | |
tree | e1e8113d4557c2acc8ef618539cb03fee359abbc /source/gameengine/Physics | |
parent | 1fabfc9ea2c7b36f0827269fcf07d162a879a227 (diff) |
Fix the classification + ordering of a few of the easing types
After recently reading through Robert Penner's original descriptions of these
easing equations for some other work I've been doing, I realised that the
ordering I introduced earlier was slightly off (with regards to sine and circular
types). This commit recitifies these issues.
Diffstat (limited to 'source/gameengine/Physics')
0 files changed, 0 insertions, 0 deletions