diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-08-03 12:12:55 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-08-03 12:12:55 +0400 |
commit | 940d1dcd0a9f88ec5a7b1ec0cf12dc7a6ddddf0b (patch) | |
tree | 05b5de462408db90fe69c268978352a2a0c3ab73 /source/gameengine/Physics | |
parent | 109a3b319830e6680c8d4eaf0d7076cfb1e7729c (diff) |
remove commented scons lines from cmake files, fixed use of pointer poll function for ID drobdowns (currently unused)
Diffstat (limited to 'source/gameengine/Physics')
-rw-r--r-- | source/gameengine/Physics/Bullet/CMakeLists.txt | 1 | ||||
-rw-r--r-- | source/gameengine/Physics/Dummy/CMakeLists.txt | 1 | ||||
-rw-r--r-- | source/gameengine/Physics/common/CMakeLists.txt | 1 |
3 files changed, 0 insertions, 3 deletions
diff --git a/source/gameengine/Physics/Bullet/CMakeLists.txt b/source/gameengine/Physics/Bullet/CMakeLists.txt index 11a535b35c8..95888967b78 100644 --- a/source/gameengine/Physics/Bullet/CMakeLists.txt +++ b/source/gameengine/Physics/Bullet/CMakeLists.txt @@ -47,4 +47,3 @@ SET(INC ) BLENDERLIB(bf_bullet "${SRC}" "${INC}") -#env.BlenderLib ( 'bf_bullet', Split(sources), Split(incs), [], libtype=['game','player'], priority=[15,90] ) diff --git a/source/gameengine/Physics/Dummy/CMakeLists.txt b/source/gameengine/Physics/Dummy/CMakeLists.txt index cb7a467dde9..18330392cd7 100644 --- a/source/gameengine/Physics/Dummy/CMakeLists.txt +++ b/source/gameengine/Physics/Dummy/CMakeLists.txt @@ -32,4 +32,3 @@ SET(INC ) BLENDERLIB(bf_dummy "${SRC}" "${INC}") -#env.BlenderLib ( 'bf_dummy', Split(sources), Split(incs), [], libtype=['game','player'], priority=[10,100] ) diff --git a/source/gameengine/Physics/common/CMakeLists.txt b/source/gameengine/Physics/common/CMakeLists.txt index 3618725c2bf..0f8f59f3b78 100644 --- a/source/gameengine/Physics/common/CMakeLists.txt +++ b/source/gameengine/Physics/common/CMakeLists.txt @@ -33,4 +33,3 @@ SET(INC ) BLENDERLIB(bf_common "${SRC}" "${INC}") -#env.BlenderLib ( 'bf_common', Split(sources), Split(incs), [], libtype=['game', 'game2','player'], priority=[20, 35, 95] ) |