diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-08-25 16:43:25 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-08-25 16:43:25 +0400 |
commit | 33e2d118bcc8d8301144cd90e7896175ae14d141 (patch) | |
tree | d1cd39b8c1653feb49ea81f271514e6c66f35f91 /source/gameengine/PyDoc/GameLogic.py | |
parent | 9dff2ad3d043de606dbc744cd13c11e1ef76e00b (diff) |
removing GameLogic.EvalExpression(),
unlikely anyone will miss it, was only accessible in 2.49, invalid expressions would crash, valid ones leak memory.
Diffstat (limited to 'source/gameengine/PyDoc/GameLogic.py')
-rw-r--r-- | source/gameengine/PyDoc/GameLogic.py | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/source/gameengine/PyDoc/GameLogic.py b/source/gameengine/PyDoc/GameLogic.py index 46f00fa7ea6..5d9b17316be 100644 --- a/source/gameengine/PyDoc/GameLogic.py +++ b/source/gameengine/PyDoc/GameLogic.py @@ -448,14 +448,6 @@ def setPhysicsTicRate(ticrate): @type ticrate: float """ -def EvalExpression(text): - """ - Evaluate the string as an expression, similar to the expression controller logic brick. - @param text: The expression to evaluate. - @type text: string - @return: The result of the expression. The type depends on the expression. - """ - #{ Utility functions def getAverageFrameRate(): """ |